using UnityEngine;
using System.Collections;

public class mainMenu : MonoBehaviour 
{

	// Use this for initialization
	void Start () 
	{
		
	}
	
	// Update is called once per frame
	void Update () 
	{
	
	}
	
	void OnGUI()
	{
		if(GUI.Button(new Rect((Screen.width/2),200,55,20),"Level 1"))
		{
			Application.LoadLevel(2);
		}
		
		if(GUI.Button(new Rect((Screen.width/2),300,55,20),"Level 2"))
		{
			Application.LoadLevel(3);
		}
		
		if(GUI.Button(new Rect((Screen.width/2),400,55,20),"Quit"))
		{
			Application.Quit();
		}
	}
}
